[settings]
my_peds10Count = 6
my_peds10[0]Model = s_m_m_lifeinvad_01
my_peds10[0]Model2 = 0xDE0077FD
my_peds10[0]Positionx = -177.5006
my_peds10[0]Positiony = -621.0063
my_peds10[0]Positionz = 48.21802
my_peds10[0]Heading = 48.00022
my_peds10[0]Task = 13
my_peds10[0]Weapon = Unarmed
my_peds10[0]Group = 2
my_peds10[0]SeatPosition = 0
my_peds10[0]my_peds_variation = Random
my_peds10[0]my_peds_Accuracy = 60
my_peds10[0]my_peds_Health = 100
my_peds10[0]my_peds_Armour = 0
my_peds10[0]my_peds_Invincible = False
my_peds10[0]my_peds_DrivingSpeed = 60
my_peds10[0]my_peds_DrivingStyle = Normal
my_peds10[0]my_peds_CombatEngaugeRange = 1
my_peds10[0]my_peds_CanLeaveGuardRange = False
my_peds10[0]my_peds_GuardRange = 1
my_peds10[0]my_peds_VecFallowDist = 5
my_peds10[0]my_peds_seeingRange = 30
my_peds10[0]my_peds_hearingRange = 60
my_peds10[0]my_peds_group_numb = 0
my_peds10[0]my_peds_Combat_Ability = 0
my_peds10[0]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds10[0]my_peds_can_exit_vehicle = False
my_peds10[0]my_peds_waypoint = 0
my_peds10[0]COMPONENT_FACE_DRAWABLE = 1
my_peds10[0]COMPONENT_FACE_TEXTURE = 1
my_peds10[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[0]COMPONENT_HEAD_TEXTURE = 0
my_peds10[0]COMPONENT_HAIR_DRAWABLE = 1
my_peds10[0]COMPONENT_HAIR_TEXTURE = 0
my_peds10[0]COMPONENT_TORSO_DRAWABLE = 1
my_peds10[0]COMPONENT_TORSO_TEXTURE = 2
my_peds10[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[0]COMPONENT_LEGS_TEXTURE = 1
my_peds10[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[0]COMPONENT_HANDS_TEXTURE = 0
my_peds10[0]COMPONENT_FEET_DRAWABLE = 0
my_peds10[0]COMPONENT_FEET_TEXTURE = 0
my_peds10[0]COMPONENT_EYES_DRAWABLE = 0
my_peds10[0]COMPONENT_EYES_TEXTURE = 0
my_peds10[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[0]COMPONENT_TASKS_TEXTURE = 0
my_peds10[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[0]PROP_HATS_INDEX = -1
my_peds10[0]PROP_HATS_TEXTURE = -1
my_peds10[0]PROP_GLASSES_INDEX = -1
my_peds10[0]PROP_GLASSES_TEXTURE = -1
my_peds10[0]PROP_EARS_INDEX = -1
my_peds10[0]PROP_EARS_TEXTURE = -1
my_peds10[1]Model = s_m_m_hairdress_01
my_peds10[1]Model2 = 0x418DFF92
my_peds10[1]Positionx = -176.8504
my_peds10[1]Positiony = -620.9507
my_peds10[1]Positionz = 48.22809
my_peds10[1]Heading = 47.99989
my_peds10[1]Task = 13
my_peds10[1]Weapon = Unarmed
my_peds10[1]Group = 2
my_peds10[1]SeatPosition = 0
my_peds10[1]my_peds_variation = Random
my_peds10[1]my_peds_Accuracy = 60
my_peds10[1]my_peds_Health = 100
my_peds10[1]my_peds_Armour = 0
my_peds10[1]my_peds_Invincible = False
my_peds10[1]my_peds_DrivingSpeed = 60
my_peds10[1]my_peds_DrivingStyle = Normal
my_peds10[1]my_peds_CombatEngaugeRange = 1
my_peds10[1]my_peds_CanLeaveGuardRange = False
my_peds10[1]my_peds_GuardRange = 1
my_peds10[1]my_peds_VecFallowDist = 5
my_peds10[1]my_peds_seeingRange = 30
my_peds10[1]my_peds_hearingRange = 60
my_peds10[1]my_peds_group_numb = 0
my_peds10[1]my_peds_Combat_Ability = 0
my_peds10[1]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds10[1]my_peds_can_exit_vehicle = False
my_peds10[1]my_peds_waypoint = 0
my_peds10[1]COMPONENT_FACE_DRAWABLE = 1
my_peds10[1]COMPONENT_FACE_TEXTURE = 0
my_peds10[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[1]COMPONENT_HEAD_TEXTURE = 0
my_peds10[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[1]COMPONENT_HAIR_TEXTURE = 0
my_peds10[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds10[1]COMPONENT_TORSO_TEXTURE = 1
my_peds10[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[1]COMPONENT_LEGS_TEXTURE = 0
my_peds10[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[1]COMPONENT_HANDS_TEXTURE = 1
my_peds10[1]COMPONENT_FEET_DRAWABLE = 0
my_peds10[1]COMPONENT_FEET_TEXTURE = 0
my_peds10[1]COMPONENT_EYES_DRAWABLE = 0
my_peds10[1]COMPONENT_EYES_TEXTURE = 0
my_peds10[1]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds10[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[1]COMPONENT_TASKS_TEXTURE = 0
my_peds10[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[1]PROP_HATS_INDEX = -1
my_peds10[1]PROP_HATS_TEXTURE = -1
my_peds10[1]PROP_GLASSES_INDEX = -1
my_peds10[1]PROP_GLASSES_TEXTURE = -1
my_peds10[1]PROP_EARS_INDEX = -1
my_peds10[1]PROP_EARS_TEXTURE = -1
my_peds10[2]Model = u_m_y_tattoo_01
my_peds10[2]Model2 = 0x94AE2B8C
my_peds10[2]Positionx = -176.7421
my_peds10[2]Positiony = -620.3051
my_peds10[2]Positionz = 48.22968
my_peds10[2]Heading = 57.00041
my_peds10[2]Task = 13
my_peds10[2]Weapon = Unarmed
my_peds10[2]Group = 2
my_peds10[2]SeatPosition = 0
my_peds10[2]my_peds_variation = Random
my_peds10[2]my_peds_Accuracy = 60
my_peds10[2]my_peds_Health = 100
my_peds10[2]my_peds_Armour = 0
my_peds10[2]my_peds_Invincible = False
my_peds10[2]my_peds_DrivingSpeed = 60
my_peds10[2]my_peds_DrivingStyle = Normal
my_peds10[2]my_peds_CombatEngaugeRange = 1
my_peds10[2]my_peds_CanLeaveGuardRange = False
my_peds10[2]my_peds_GuardRange = 1
my_peds10[2]my_peds_VecFallowDist = 5
my_peds10[2]my_peds_seeingRange = 30
my_peds10[2]my_peds_hearingRange = 60
my_peds10[2]my_peds_group_numb = 0
my_peds10[2]my_peds_Combat_Ability = 0
my_peds10[2]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds10[2]my_peds_can_exit_vehicle = False
my_peds10[2]my_peds_waypoint = 0
my_peds10[2]COMPONENT_FACE_DRAWABLE = 0
my_peds10[2]COMPONENT_FACE_TEXTURE = 1
my_peds10[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[2]COMPONENT_HEAD_TEXTURE = 0
my_peds10[2]COMPONENT_HAIR_DRAWABLE = 1
my_peds10[2]COMPONENT_HAIR_TEXTURE = 0
my_peds10[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[2]COMPONENT_TORSO_TEXTURE = 1
my_peds10[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[2]COMPONENT_LEGS_TEXTURE = 1
my_peds10[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[2]COMPONENT_HANDS_TEXTURE = 0
my_peds10[2]COMPONENT_FEET_DRAWABLE = 0
my_peds10[2]COMPONENT_FEET_TEXTURE = 0
my_peds10[2]COMPONENT_EYES_DRAWABLE = 0
my_peds10[2]COMPONENT_EYES_TEXTURE = 0
my_peds10[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[2]COMPONENT_TASKS_TEXTURE = 0
my_peds10[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[2]PROP_HATS_INDEX = -1
my_peds10[2]PROP_HATS_TEXTURE = -1
my_peds10[2]PROP_GLASSES_INDEX = -1
my_peds10[2]PROP_GLASSES_TEXTURE = -1
my_peds10[2]PROP_EARS_INDEX = -1
my_peds10[2]PROP_EARS_TEXTURE = -1
my_peds10[3]Model = u_m_y_sbike
my_peds10[3]Model2 = 0x6AF4185D
my_peds10[3]Positionx = -175.2746
my_peds10[3]Positiony = -619.0881
my_peds10[3]Positionz = 48.23282
my_peds10[3]Heading = 57.0005
my_peds10[3]Task = 13
my_peds10[3]Weapon = Unarmed
my_peds10[3]Group = 2
my_peds10[3]SeatPosition = 0
my_peds10[3]my_peds_variation = Random
my_peds10[3]my_peds_Accuracy = 60
my_peds10[3]my_peds_Health = 100
my_peds10[3]my_peds_Armour = 0
my_peds10[3]my_peds_Invincible = False
my_peds10[3]my_peds_DrivingSpeed = 60
my_peds10[3]my_peds_DrivingStyle = Normal
my_peds10[3]my_peds_CombatEngaugeRange = 1
my_peds10[3]my_peds_CanLeaveGuardRange = False
my_peds10[3]my_peds_GuardRange = 1
my_peds10[3]my_peds_VecFallowDist = 5
my_peds10[3]my_peds_seeingRange = 30
my_peds10[3]my_peds_hearingRange = 60
my_peds10[3]my_peds_group_numb = 0
my_peds10[3]my_peds_Combat_Ability = 0
my_peds10[3]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds10[3]my_peds_can_exit_vehicle = False
my_peds10[3]my_peds_waypoint = 0
my_peds10[3]COMPONENT_FACE_DRAWABLE = 0
my_peds10[3]COMPONENT_FACE_TEXTURE = 0
my_peds10[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[3]COMPONENT_HEAD_TEXTURE = 0
my_peds10[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[3]COMPONENT_HAIR_TEXTURE = 0
my_peds10[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[3]COMPONENT_TORSO_TEXTURE = 0
my_peds10[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[3]COMPONENT_LEGS_TEXTURE = 0
my_peds10[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[3]COMPONENT_HANDS_TEXTURE = 0
my_peds10[3]COMPONENT_FEET_DRAWABLE = 0
my_peds10[3]COMPONENT_FEET_TEXTURE = 0
my_peds10[3]COMPONENT_EYES_DRAWABLE = 0
my_peds10[3]COMPONENT_EYES_TEXTURE = 0
my_peds10[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[3]COMPONENT_TASKS_TEXTURE = 0
my_peds10[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[3]PROP_HATS_INDEX = -1
my_peds10[3]PROP_HATS_TEXTURE = -1
my_peds10[3]PROP_GLASSES_INDEX = -1
my_peds10[3]PROP_GLASSES_TEXTURE = -1
my_peds10[3]PROP_EARS_INDEX = -1
my_peds10[3]PROP_EARS_TEXTURE = -1
my_peds10[4]Model = a_m_y_stlat_01
my_peds10[4]Model2 = 0x8674D5FC
my_peds10[4]Positionx = -179.9618
my_peds10[4]Positiony = -617.3773
my_peds10[4]Positionz = 48.23495
my_peds10[4]Heading = 267.0003
my_peds10[4]Task = 13
my_peds10[4]Weapon = Unarmed
my_peds10[4]Group = 2
my_peds10[4]SeatPosition = 0
my_peds10[4]my_peds_variation = Random
my_peds10[4]my_peds_Accuracy = 60
my_peds10[4]my_peds_Health = 100
my_peds10[4]my_peds_Armour = 0
my_peds10[4]my_peds_Invincible = False
my_peds10[4]my_peds_DrivingSpeed = 60
my_peds10[4]my_peds_DrivingStyle = Normal
my_peds10[4]my_peds_CombatEngaugeRange = 1
my_peds10[4]my_peds_CanLeaveGuardRange = False
my_peds10[4]my_peds_GuardRange = 1
my_peds10[4]my_peds_VecFallowDist = 5
my_peds10[4]my_peds_seeingRange = 30
my_peds10[4]my_peds_hearingRange = 60
my_peds10[4]my_peds_group_numb = 0
my_peds10[4]my_peds_Combat_Ability = 0
my_peds10[4]my_peds_senario = WORLD_HUMAN_AA_COFFEE
my_peds10[4]my_peds_can_exit_vehicle = False
my_peds10[4]my_peds_waypoint = 0
my_peds10[4]COMPONENT_FACE_DRAWABLE = 0
my_peds10[4]COMPONENT_FACE_TEXTURE = 0
my_peds10[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[4]COMPONENT_HEAD_TEXTURE = 0
my_peds10[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds10[4]COMPONENT_HAIR_TEXTURE = 1
my_peds10[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[4]COMPONENT_TORSO_TEXTURE = 1
my_peds10[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds10[4]COMPONENT_LEGS_TEXTURE = 1
my_peds10[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[4]COMPONENT_HANDS_TEXTURE = 0
my_peds10[4]COMPONENT_FEET_DRAWABLE = 0
my_peds10[4]COMPONENT_FEET_TEXTURE = 0
my_peds10[4]COMPONENT_EYES_DRAWABLE = 0
my_peds10[4]COMPONENT_EYES_TEXTURE = 0
my_peds10[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds10[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[4]COMPONENT_TASKS_TEXTURE = 0
my_peds10[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[4]PROP_HATS_INDEX = -1
my_peds10[4]PROP_HATS_TEXTURE = -1
my_peds10[4]PROP_GLASSES_INDEX = -1
my_peds10[4]PROP_GLASSES_TEXTURE = -1
my_peds10[4]PROP_EARS_INDEX = -1
my_peds10[4]PROP_EARS_TEXTURE = -1
my_peds10[5]Model = a_f_y_skater_01
my_peds10[5]Model2 = 0x695FE666
my_peds10[5]Positionx = -179.8584
my_peds10[5]Positiony = -618.1671
my_peds10[5]Positionz = 48.24131
my_peds10[5]Heading = 267.0003
my_peds10[5]Task = 13
my_peds10[5]Weapon = Unarmed
my_peds10[5]Group = 2
my_peds10[5]SeatPosition = 0
my_peds10[5]my_peds_variation = Random
my_peds10[5]my_peds_Accuracy = 60
my_peds10[5]my_peds_Health = 100
my_peds10[5]my_peds_Armour = 0
my_peds10[5]my_peds_Invincible = False
my_peds10[5]my_peds_DrivingSpeed = 60
my_peds10[5]my_peds_DrivingStyle = Normal
my_peds10[5]my_peds_CombatEngaugeRange = 1
my_peds10[5]my_peds_CanLeaveGuardRange = False
my_peds10[5]my_peds_GuardRange = 1
my_peds10[5]my_peds_VecFallowDist = 5
my_peds10[5]my_peds_seeingRange = 30
my_peds10[5]my_peds_hearingRange = 60
my_peds10[5]my_peds_group_numb = 0
my_peds10[5]my_peds_Combat_Ability = 0
my_peds10[5]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds10[5]my_peds_can_exit_vehicle = False
my_peds10[5]my_peds_waypoint = 0
my_peds10[5]COMPONENT_FACE_DRAWABLE = 0
my_peds10[5]COMPONENT_FACE_TEXTURE = 1
my_peds10[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds10[5]COMPONENT_HEAD_TEXTURE = 0
my_peds10[5]COMPONENT_HAIR_DRAWABLE = 1
my_peds10[5]COMPONENT_HAIR_TEXTURE = 1
my_peds10[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds10[5]COMPONENT_TORSO_TEXTURE = 2
my_peds10[5]COMPONENT_LEGS_DRAWABLE = 1
my_peds10[5]COMPONENT_LEGS_TEXTURE = 0
my_peds10[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds10[5]COMPONENT_HANDS_TEXTURE = 0
my_peds10[5]COMPONENT_FEET_DRAWABLE = 0
my_peds10[5]COMPONENT_FEET_TEXTURE = 0
my_peds10[5]COMPONENT_EYES_DRAWABLE = 0
my_peds10[5]COMPONENT_EYES_TEXTURE = 0
my_peds10[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds10[5]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds10[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds10[5]COMPONENT_TASKS_TEXTURE = 0
my_peds10[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds10[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds10[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds10[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds10[5]PROP_HATS_INDEX = -1
my_peds10[5]PROP_HATS_TEXTURE = -1
my_peds10[5]PROP_GLASSES_INDEX = -1
my_peds10[5]PROP_GLASSES_TEXTURE = -1
my_peds10[5]PROP_EARS_INDEX = -1
my_peds10[5]PROP_EARS_TEXTURE = -1
